A young comatose man seems to be disconnected from life. His interior self echoes symbols of caring from the outer conscious world. Even after awakening, his unfathomable imagination presents more ambiguity.
Move depicts the surreal dream life of a young comatose man, and how it attempts to guide him to consciousness.
In Move, we are immediately introduced to the protagonist, a comatose young man. We then gently enter his interior life that attempts to guide him to consciousness. We also soon witness the colour symbolism that echoes into his dreams emanating from the outer conscious world. Each colour represents the caring and love for him. Although he seems to emerge into the conscious world, the strange inner logic of his unfathomable imagination confronts us with more ambiguity.
Conceived as a tone poem, the evolving atmosphere of Move is more important than the presentation of a clearly defined narrative. Move is a hybrid project that juxtaposes live-action with stop-motion animation. The stop-motion animation scenes reflect subconscious realms. The abstractions of movement enhance the surreal nature of his visions. Miniature sets with collage aesthetics amplify the montage nature of dream life. The live-action scenes with actors in real world settings represent the conscious world. These scenes play a critical empathetic role for the audience, as well as emotionally contextualizing the story. The actors were invited to give sensitive, restrained, and subtle performances. Layers of visual and sonic motifs cyclically enrich his metaphorical journey. The dramatic music of Move was composed and played by Claus Gahrn. The score was conceived as an evolving meditation in ascension. There is no spoken dialogue to universalize Move.